Originální popis anglicky:
LIST_ENTRY,
LIST_HEAD,
LIST_INIT,
LIST_INSERT_AFTER,
LIST_INSERT_HEAD,
LIST_REMOVE,
TAILQ_ENTRY,
TAILQ_HEAD,
TAILQ_INIT,
TAILQ_INSERT_AFTER,
TAILQ_INSERT_HEAD,
TAILQ_INSERT_TAIL,
TAILQ_REMOVE,
CIRCLEQ_ENTRY,
CIRCLEQ_HEAD,
CIRCLEQ_INIT,
CIRCLEQ_INSERT_AFTER,
CIRCLEQ_INSERT_BEFORE,
CIRCLEQ_INSERT_HEAD,
CIRCLEQ_INSERT_TAIL,
CIRCLEQ_REMOVE —
implementations of lists, tail queues, and
circular queues
Návod, kniha: Library Functions Manual
#include
<sys/queue.h>
LIST_ENTRY(
TYPE);
LIST_HEAD(
HEADNAME,
TYPE);
LIST_INIT(
LIST_HEAD
*head);
LIST_INSERT_AFTER(
LIST_ENTRY
*listelm,
TYPE
*elm,
LIST_ENTRY
NAME);
LIST_INSERT_HEAD(
LIST_HEAD
*head,
TYPE
*elm,
LIST_ENTRY
NAME);
LIST_REMOVE(
TYPE
*elm,
LIST_ENTRY
NAME);
TAILQ_ENTRY(
TYPE);
TAILQ_HEAD(
HEADNAME,
TYPE);
TAILQ_INIT(
TAILQ_HEAD
*head);
TAILQ_INSERT_AFTER(
TAILQ_HEAD
*head,
TYPE
*listelm,
TYPE
*elm,
TAILQ_ENTRY
NAME);
TAILQ_INSERT_HEAD(
TAILQ_HEAD
*head,
TYPE
*elm,
TAILQ_ENTRY
NAME);
TAILQ_INSERT_TAIL(
TAILQ_HEAD
*head,
TYPE
*elm,
TAILQ_ENTRY
NAME);
TAILQ_REMOVE(
TAILQ_HEAD
*head,
TYPE
*elm,
TAILQ_ENTRY
NAME);
CIRCLEQ_ENTRY(
TYPE);
CIRCLEQ_HEAD(
HEADNAME,
TYPE);
CIRCLEQ_INIT(
CIRCLEQ_HEAD
*head);
CIRCLEQ_INSERT_AFTER(
CIRCLEQ_HEAD
*head,
TYPE
*listelm,
TYPE
*elm,
CIRCLEQ_ENTRY
NAME);
CIRCLEQ_INSERT_BEFORE(
CIRCLEQ_HEAD
*head,
TYPE
*listelm,
TYPE
*elm,
CIRCLEQ_ENTRY
NAME);
CIRCLEQ_INSERT_HEAD(
CIRCLEQ_HEAD
*head,
TYPE
*elm,
CIRCLEQ_ENTRY
NAME);
CIRCLEQ_INSERT_TAIL(
CIRCLEQ_HEAD
*head,
TYPE
*elm,
CIRCLEQ_ENTRY
NAME);
CIRCLEQ_REMOVE(
CIRCLEQ_HEAD
*head,
TYPE
*elm,
CIRCLEQ_ENTRY
NAME);
These macros define and operate on three types of data structures: lists, tail
queues, and circular queues. All three structures support the following
functionality:
- Insertion of a new entry at the head of the list.
- Insertion of a new entry after any element in the
list.
- Removal of any entry in the list.
- Forward traversal through the list.
Lists are the simplest of the three data structures and support only the above
functionality.
Tail queues add the following functionality:
- Entries can be added at the end of a list.
However:
- All list insertions and removals must specify the head of
the list.
- Each head entry requires two pointers rather than
one.
- Code size is about 15% greater and operations run about
20% slower than lists.
Circular queues add the following functionality:
- Entries can be added at the end of a list.
- Entries can be added before another entry.
- They may be traversed backwards, from tail to head.
However:
- All list insertions and removals must specify the head of
the list.
- Each head entry requires two pointers rather than
one.
- The termination condition for traversal is more
complex.
- Code size is about 40% greater and operations run about
45% slower than lists.
In the macro definitions,
TYPE is the name of a
user defined structure, that must contain a field of type
LIST_ENTRY
,
TAILQ_ENTRY
, or
CIRCLEQ_ENTRY
, named
NAME. The argument
HEADNAME is the name of a user defined
structure that must be declared using the macros
LIST_HEAD
,
TAILQ_HEAD
, or
CIRCLEQ_HEAD
. See the examples below for further
explanation of how these macros are used.
A list is headed by a structure defined by the
LIST_HEAD macro. This structure contains a single
pointer to the first element on the list. The elements are doubly linked so
that an arbitrary element can be removed without traversing the list. New
elements can be added to the list after an existing element or at the head of
the list. A
LIST_HEAD structure is declared
as follows:
LIST_HEAD(HEADNAME, TYPE) head;
where
HEADNAME is the name of the structure to
be defined, and
TYPE is the type of the
elements to be linked into the list. A pointer to the head of the list can
later be declared as:
(The names
head
and
headp
are
user selectable.)
The macro
LIST_ENTRY declares a structure that
connects the elements in the list.
The macro
LIST_INIT initializes the list referenced
by
head.
The macro
LIST_INSERT_HEAD inserts the new element
elm at the head of the list.
The macro
LIST_INSERT_AFTER inserts the new element
elm after the element
listelm.
The macro
LIST_REMOVE removes the element
elm from the list.
LIST_HEAD(listhead, entry) head;
struct listhead *headp; /* List head. */
struct entry {
...
LIST_ENTRY(entry) entries; /* List. */
...
} *n1, *n2, *np;
LIST_INIT(&head); /* Initialize the list. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
LIST_INSERT_HEAD(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
LIST_INSERT_AFTER(n1, n2, entries);
/* Forward traversal. */
for (np = head.lh_first; np != NULL; np = np->entries.le_next)
np-> ...
while (head.lh_first != NULL) /* Delete. */
LIST_REMOVE(head.lh_first, entries);
A tail queue is headed by a structure defined by the
TAILQ_HEAD macro. This structure contains a pair
of pointers, one to the first element in the tail queue and the other to the
last element in the tail queue. The elements are doubly linked so that an
arbitrary element can be removed without traversing the tail queue. New
elements can be added to the tail queue after an existing element, at the head
of the tail queue, or at the end of the tail queue. A
TAILQ_HEAD structure is declared as follows:
TAILQ_HEAD(HEADNAME, TYPE) head;
where
HEADNAME
is the name of the structure to be
defined, and
TYPE
is the type of the elements to be
linked into the tail queue. A pointer to the head of the tail queue can later
be declared as:
(The names
head
and
headp
are
user selectable.)
The macro
TAILQ_ENTRY declares a structure that
connects the elements in the tail queue.
The macro
TAILQ_INIT initializes the tail queue
referenced by
head.
The macro
TAILQ_INSERT_HEAD inserts the new element
elm at the head of the tail queue.
The macro
TAILQ_INSERT_TAIL inserts the new element
elm at the end of the tail queue.
The macro
TAILQ_INSERT_AFTER inserts the new
element
elm after the element
listelm.
The macro
TAILQ_REMOVE removes the element
elm from the tail queue.
TAILQ_HEAD(tailhead, entry) head;
struct tailhead *headp; /* Tail queue head. */
struct entry {
...
TAILQ_ENTRY(entry) entries; /* Tail queue. */
...
} *n1, *n2, *np;
TAILQ_INIT(&head); /* Initialize the queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
TAILQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
TAILQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
TAILQ_INSERT_AFTER(&head, n1, n2, entries);
/* Forward traversal. */
for (np = head.tqh_first; np != NULL; np = np->entries.tqe_next)
np-> ...
/* Delete. */
while (head.tqh_first != NULL)
TAILQ_REMOVE(&head, head.tqh_first, entries);
A circular queue is headed by a structure defined by the
CIRCLEQ_HEAD macro. This structure contains a
pair of pointers, one to the first element in the circular queue and the other
to the last element in the circular queue. The elements are doubly linked so
that an arbitrary element can be removed without traversing the queue. New
elements can be added to the queue after an existing element, before an
existing element, at the head of the queue, or at the end of the queue. A
CIRCLEQ_HEAD structure is declared as
follows:
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
where
HEADNAME
is the name of the structure to be
defined, and
TYPE
is the type of the elements to be
linked into the circular queue. A pointer to the head of the circular queue
can later be declared as:
(The names
head
and
headp
are
user selectable.)
The macro
CIRCLEQ_ENTRY declares a structure that
connects the elements in the circular queue.
The macro
CIRCLEQ_INIT initializes the circular
queue referenced by
head.
The macro
CIRCLEQ_INSERT_HEAD inserts the new
element
elm at the head of the circular
queue.
The macro
CIRCLEQ_INSERT_TAIL inserts the new
element
elm at the end of the circular queue.
The macro
CIRCLEQ_INSERT_AFTER inserts the new
element
elm after the element
listelm.
The macro
CIRCLEQ_INSERT_BEFORE inserts the new
element
elm before the element
listelm.
The macro
CIRCLEQ_REMOVE removes the element
elm from the circular queue.
CIRCLEQ_HEAD(circleq, entry) head;
struct circleq *headp; /* Circular queue head. */
struct entry {
...
CIRCLEQ_ENTRY(entry) entries; /* Circular queue. */
...
} *n1, *n2, *np;
CIRCLEQ_INIT(&head); /* Initialize the circular queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
CIRCLEQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
CIRCLEQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
n2 = malloc(sizeof(struct entry)); /* Insert before. */
CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
/* Forward traversal. */
for (np = head.cqh_first; np != (void *)&head; np = np->entries.cqe_next)
np-> ...
/* Reverse traversal. */
for (np = head.cqh_last; np != (void *)&head; np = np->entries.cqe_prev)
np-> ...
/* Delete. */
while (head.cqh_first != (void *)&head)
CIRCLEQ_REMOVE(&head, head.cqh_first, entries);
The
queue functions first appeared in
4.4BSD.