Originální popis anglicky:
UTF-8 - an ASCII compatible multi-byte Unicode encoding
The
Unicode 3.0 character set occupies a 16-bit code space. The most
obvious Unicode encoding (known as
UCS-2) consists of a sequence of
16-bit words. Such strings can contain as parts of many 16-bit characters
bytes like '\0' or '/' which have a special meaning in filenames and other C
library function parameters. In addition, the majority of UNIX tools expects
ASCII files and can't read 16-bit words as characters without major
modifications. For these reasons,
UCS-2 is not a suitable external
encoding of
Unicode in filenames, text files, environment variables,
etc. The
ISO 10646 Universal Character Set (UCS), a superset of
Unicode, occupies even a 31-bit code space and the obvious
UCS-4
encoding for it (a sequence of 32-bit words) has the same problems.
The
UTF-8 encoding of
Unicode and
UCS does not have these
problems and is the common way in which
Unicode is used on Unix-style
operating systems.
The
UTF-8 encoding has the following nice properties:
- *
- UCS characters 0x00000000 to 0x0000007f (the classic
US-ASCII characters) are encoded simply as bytes 0x00 to 0x7f
(ASCII compatibility). This means that files and strings which contain
only 7-bit ASCII characters have the same encoding under both ASCII
and UTF-8.
- *
- All UCS characters > 0x7f are encoded as a
multi-byte sequence consisting only of bytes in the range 0x80 to 0xfd, so
no ASCII byte can appear as part of another character and there are no
problems with e.g. '\0' or '/'.
- *
- The lexicographic sorting order of UCS-4 strings is
preserved.
- *
- All possible 2^31 UCS codes can be encoded using
UTF-8.
- *
- The bytes 0xfe and 0xff are never used in the UTF-8
encoding.
- *
- The first byte of a multi-byte sequence which represents a
single non-ASCII UCS character is always in the range 0xc0 to 0xfd
and indicates how long this multi-byte sequence is. All further bytes in a
multi-byte sequence are in the range 0x80 to 0xbf. This allows easy
resynchronization and makes the encoding stateless and robust against
missing bytes.
- *
- UTF-8 encoded UCS characters may be up to six
bytes long, however the Unicode standard specifies no characters
above 0x10ffff, so Unicode characters can only be up to four bytes long in
UTF-8.
The following byte sequences are used to represent a character. The sequence to
be used depends on the UCS code number of the character:
- 0x00000000 - 0x0000007F:
- 0xxxxxxx
- 0x00000080 - 0x000007FF:
- 110xxxxx 10xxxxxx
- 0x00000800 - 0x0000FFFF:
- 1110xxxx 10xxxxxx 10xxxxxx
- 0x00010000 - 0x001FFFFF:
- 11110xxx 10xxxxxx 10xxxxxx
10xxxxxx
- 0x00200000 - 0x03FFFFFF:
- 111110xx 10xxxxxx 10xxxxxx
10xxxxxx 10xxxxxx
- 0x04000000 - 0x7FFFFFFF:
- 1111110x 10xxxxxx 10xxxxxx
10xxxxxx 10xxxxxx 10xxxxxx
The
xxx bit positions are filled with the bits of the character code
number in binary representation. Only the shortest possible multi-byte
sequence which can represent the code number of the character can be used.
The
UCS code values 0xd800–0xdfff (UTF-16 surrogates) as well as
0xfffe and 0xffff (UCS non-characters) should not appear in conforming
UTF-8 streams.
The
Unicode character 0xa9 = 1010 1001 (the copyright sign) is encoded in
UTF-8 as
11000010 10101001 = 0xc2 0xa9
and character 0x2260 = 0010 0010 0110 0000 (the "not equal" symbol) is
encoded as:
11100010 10001001 10100000 = 0xe2 0x89
0xa0
Users have to select a
UTF-8 locale, for example with
export LANG=en_GB.UTF-8
in order to activate the
UTF-8 support in applications.
Application software that has to be aware of the used character encoding should
always set the locale with for example
setlocale(LC_CTYPE, "")
and programmers can then test the expression
strcmp(nl_langinfo(CODESET),
"UTF-8") == 0
to determine whether a
UTF-8 locale has been selected and whether
therefore all plaintext standard input and output, terminal communication,
plaintext file content, filenames and environment variables are encoded in
UTF-8.
Programmers accustomed to single-byte encodings such as
US-ASCII or
ISO 8859 have to be aware that two assumptions made so far are no
longer valid in
UTF-8 locales. Firstly, a single byte does not
necessarily correspond any more to a single character. Secondly, since modern
terminal emulators in
UTF-8 mode also support Chinese, Japanese, and
Korean
double-width characters as well as non-spacing
combining
characters, outputting a single character does not necessarily advance the
cursor by one position as it did in
ASCII. Library functions such as
mbsrtowcs(3) and
wcswidth(3) should be used today to count
characters and cursor positions.
The official ESC sequence to switch from an
ISO 2022 encoding scheme (as
used for instance by VT100 terminals) to
UTF-8 is ESC % G
("\x1b%G"). The corresponding return sequence from
UTF-8 to
ISO 2022 is ESC % @ ("\x1b%@"). Other ISO 2022 sequences (such as
for switching the G0 and G1 sets) are not applicable in UTF-8 mode.
It can be hoped that in the foreseeable future,
UTF-8 will replace
ASCII and
ISO 8859 at all levels as the common character
encoding on POSIX systems, leading to a significantly richer environment for
handling plain text.
The
Unicode and
UCS standards require that producers of
UTF-8 shall use the shortest form possible, e.g., producing a two-byte
sequence with first byte 0xc0 is non-conforming.
Unicode 3.1 has added
the requirement that conforming programs must not accept non-shortest forms in
their input. This is for security reasons: if user input is checked for
possible security violations, a program might check only for the
ASCII
version of "/../" or ";" or NUL and overlook that there
are many non-
ASCII ways to represent these things in a non-shortest
UTF-8 encoding.
ISO/IEC 10646-1:2000, Unicode 3.1, RFC 2279, Plan 9.
Markus Kuhn <mgk25@cl.cam.ac.uk>
nl_langinfo(3),
setlocale(3),
charsets(7),
unicode(7)